Plug Chain to onboard Plants VS Zombies Blockchain Ecosystem built by Russian Developers
Plug Chain will onboard Plants VS Zombies Blockchain DAO & GameFi Ecosystem built by Russian Developers.
This ecosystem will be funded by PVZ Fund, PLUG LINK, YOUTH FUND, UNIMARS Jointfund.
In Plants vs. Zombies, players place different types of plants and fungi, each with their own unique offensive or defensive capabilities, around a house, in order to stop a horde of zombies from reaching their house. The playing field is divided into 5 to 6 horizontal lanes, and with rare exceptions, a zombie will only move towards the player’s house along one lane (the main exception is if it has bitten a garlic, causing it to move to another lane).
Planting costs “sun”, which can be gathered for free (a bit slowly) during daytime levels and by planting certain plants or fungi. Most plants can only attack or defend against zombies in the lane they are planted in. In later levels, players can purchase upgrades with different offensive and defensive abilities.
Tower defense is a sub-genre of real time strategy games. The player is tasked with defending a goal from enemies, which are released from a point usually opposite that goal on the screen or the path (if a fixed path exists). To achieve this, players place the titular “towers” that use attacks, abilities, and sometimes even their own durability to prevent (or try to prevent) the enemies, from reaching their goal.
The player starts with a limited number of seed pack types and seed pack slots that they can use during most levels. The number of slots can be increased through purchases with in-game money.
At the start of a level, the player is shown the various types of zombies to expect and given the opportunity to select which seed packs to take into the level.
Several plants are nocturnal, such as mushrooms, having a lower sunlight cost, and are ideal for nighttime levels.
Certain plants are highly effective against specific types of zombies, such as the Magnet-shroom, which can remove metallic items from a zombie, such as helmets, buckets, ladders, and pogo sticks.
The zombies also come in a number of types that have different attributes, in particular, speed, damage tolerance, and abilities. Zombies include those wearing makeshift armor, those who can jump or fly over plants, and a dancing zombie able to summon other zombies from the ground. At various points, the player will be inundated with a huge wave of zombies.
If a zombie reaches the end of a lane, a lawnmower will shoot forward and destroy all the zombies in that lane. However, if a zombie reaches the end of that same lane for a second time, it will reach the player’s house. When this happens, the music changes and the other plants and zombies stop moving while that zombie enters the house.
Crunching sounds will be heard, accompanied by a scream and a message saying “The zombies ate your brains!” The game will then end and display the Game Over dialog box along with an option to return to the main menu.Re-inventing Plants Vs Zombies with onchain gameplay and customizable attributes!
PVZ Peak breaktrhough, break the stereotypes and inspire vitality!
Let’s wait patiently as we receive more updates from the developers. We will be posting more information regarding PVZ Gamefi + DAO Ecosystem on Plug Chain!